AI Insights · Timothy · October 2025
Top Basketball Games Performance in Hungary: Q3 2025
Explore the performance trends of top basketball games on a unified platform in Hungary during Q3 2025, based on data from Sensor Tower.
In the third quarter of 2025, the performance of basketball games in Hungary on a unified platform showed varied trends. Here’s a closer look at the top five games, as reported by Sensor Tower.
Basket Battle by SUPERSONIC STUDIOS LTD saw a fluctuating pattern in weekly revenue, peaking at about $17 in early August. Downloads started strong with over 700 in mid-July, but tapered off to around 400 by the end of September. Weekly active users experienced a slight decline, starting at 11.9K and ending the quarter at approximately 10K.
Bounce Dunk - basketball game from SayGames LTD maintained a consistent presence with no revenue recorded. Downloads increased notably in late August, reaching over 600, while active users peaked at about 4.4K in the same period.
NBA LIVE Mobile Basketball by Electronic Arts had stable revenue, averaging around $3 to $6 weekly. Downloads were modest, with a gradual decline from 250 to about 180 by the end of the quarter. Active users hovered around 2.3K, showing a slight decrease over the months.
Basketball Arena - Sports Game from MASOMO LIMITED experienced a varied revenue stream, spiking to $47 in mid-August. Downloads dropped significantly from over 400 to around 140 weekly, while active users decreased from 1.2K to about 650 by the end of September.
Finally, Basketball Stars™: Multiplayer by Miniclip.com recorded its highest weekly revenue of $113 in early September. Downloads remained relatively stable, fluctuating between 90 and 200, and active users showed a slight decline from 685 to 479.
For more detailed insights and data, visit Sensor Tower.